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Path of Exile Devs Talk Melee Changes and Less Wiki Reading ​

Jul-22-2024 PST Category: path of exile

Path of Exile, the acclaimed action role-playing game by Grinding Gear Games (GGG), has been renowned for its deep mechanics and intricate build diversity since its launch. As the game evolves, so too does its approach to gameplay mechanics and player experience. The upcoming expansion, "Settlers of Kalguur," not only introduces an intriguing city management league mechanic but also brings significant changes to melee builds with patch 3.25. These changes align with GGG's evolving philosophy towards melee combat and overall player engagement.


The Philosophy Behind Melee Changes


In a recent interview with Game Rant, game directors Mark Roberts and Jonathan Rogers delved into the motivations behind the sweeping changes in patch 3.25. They emphasized that the primary goal is to make melee combat more dynamic and reliant on player skill rather than passive mechanics. This shift is part of a broader effort to reduce the reliance on external guides and wikis, encouraging players to  POE Exalted Orbs explore and experiment within the game itself.


A New Era for Melee Builds


One of the most significant changes in patch 3.25 is the removal of Melee Totem Skill Gems. Traditionally, skills like Ancestral Protector and Ancestral Warchief allowed players to summon totems that dealt significant damage independently of the player's direct actions. While effective, this approach often led to a less engaging playstyle, where players could "set and forget" their damage sources.

Roberts explained that moving forward, the philosophy is for damage in melee builds to be dealt primarily by the player's actions. This means more direct engagement and interaction with enemies, fostering a more active and rewarding combat experience. To compensate for the removal of these totems, many melee skills are receiving substantial buffs, in some cases more than doubling their damage output.


Balancing Act: Buffs and Reworks


The removal of totem skills might seem like a loss at first glance, but the accompanying buffs to melee skills are designed to make up for this. For example, iconic skills such as Cyclone, Lacerate, and Double Strike are all receiving damage increases, aiming to make them more viable and competitive with other build types. The changes are intended to create a more balanced and enjoyable melee combat system, where player skill and strategy are paramount.


Additionally, GGG is reworking several existing skills to better fit this new paradigm. Skills that were previously underwhelming or overly dependent on specific unique items are being adjusted to ensure they can stand on their own merits. This rebalancing effort is part of GGG's broader strategy to diversify viable builds and reduce the game's dependence on a small number of overpowered skills or items.


Encouraging Exploration and Discovery


One of the standout points in the interview was GGG's desire to reduce players' reliance on external guides and wikis. Path of Exile's complexity is one of its greatest strengths, but it can also be a barrier for new players or those returning after a long hiatus. Roberts and Rogers acknowledged that while guides and community resources are valuable, they want to foster a game environment where players feel more empowered to Path Of Exile Currency discover and create effective builds independently.


To this end, GGG is introducing more in-game resources and hints to guide players without making them feel overwhelmed. The revamped skill tooltips, more intuitive item descriptions, and better in-game explanations of mechanics are all steps towards this goal. By providing clearer information within the game, GGG hopes to make the learning curve less steep and the gameplay experience more rewarding.


The Future of Path of Exile


The changes in patch 3.25 are not just about immediate balance and gameplay improvements; they also reflect GGG's vision for the future of Path of Exile. As the game continues to evolve, the developers are committed to maintaining its depth and complexity while making it more accessible and enjoyable for a broader audience.


Looking ahead to Path of Exile 2, it's clear that the principles behind these melee changes will carry forward. The sequel promises to build on the foundation of the original game while addressing some of its longstanding issues. The focus on player-driven combat, diverse build options, and reduced reliance on external resources will likely be central themes in Path of Exile 2.


Conclusion


The upcoming "Settlers of Kalguur" expansion and patch 3.25 represent a significant step in the evolution of Path of Exile. By removing passive melee totem skills and significantly buffing active melee skills, GGG is shifting the focus towards a more engaging and dynamic combat experience. Additionally, the push to make the game more intuitive and less dependent on external guides is a welcome change for both new and veteran players.


As Path of Exile continues to grow and evolve, these changes reflect a commitment to enhancing the player experience while preserving the game's core values of depth and complexity. Whether you're a seasoned exile or a newcomer to Wraeclast, the future of Path of Exile promises to be both challenging and rewarding, with a renewed emphasis on discovery, experimentation, and player-driven gameplay.